July turned out to be a stellar month for hyper casual game releases on the App Store and that just warms our mobile game developer hearts.
Here’s our top picks for the month and can’t wait to see what’s coming next in this fast paced landscape.
Table of Contents
What’s New this month
We’ve had a jam packed few days here at RisingHigh HQ as we recorded a ton of new content at the Academy.
Firstly we be published the recording of the interview with Academy Member Jason as he talks all about how he moved from creating Steam games to landing a job over at Homa Games and releasing his first Hyper Casual Hit, Kaiju Run.
Also released is the conversation of how to create a low CPI Video where Kevin sat down with Jake Parker, senior publishing manager at Kwalee, and they discussed the success of Count Masters: Crowd Runner 3D from Tap2Play LLC.
What are the essentials that go into making a great CPI video, what to consider and avoid and overall some great tips on aspects to think about when making yours.
Publishing For All from CrazyLabs!
Crazy Labs announced Publishing for All as an aide to help game developers fund their projects..
CrazyLabs supports its partners and helps them release and scale games that may otherwise not have been published due to the numbers. Their new plan sets specific key performance indicators (KPIs) but puts the game developers interests first.
For your games to be considered for the program you’ll need promising retention or average revenue per user (ARPU), which will be defined per game, as well as a CPI of up to $0.8.
Your game will remain in your own developer account giving you full control and responsibility for the game including any updates and iterations.
Pretty cool indeed and, whilst you’ll still need to hit decent numbers, this is quite an offer.
As we predicted many many months ago, even years ago at this point, the games hitting the highest of KPI’s are few and far between making it super hard to keep on creating prototypes with essentially no ROI.
It’s tough, but then again, the rewards are high for the winners.
This may well indeed enable many to truly become a full time indie with more of a traditional games publishing model being offered.
There’s a ton of questions that need to be answered so we reached out to our friends at CrazyLabs to find out more. We’re delighted to say that they’ll be joining us for a special livestream where we’ll dive into all the details.
Watch this space!
Top Hyper Casual Games List for July 2021
These were the best Hyper Casual games to hit the store this month and we hope you find some inspiration and new game ideas!
Don’t forget, you can watch all these games deconstructed in full along with dozens more inside the Academy.
Academy Membership also includes Academy StoreSpy, Hyper Casual Elite, Academy Live, all our workshops, tools and courses covering every aspect of powerful, effective and creative hyper casual game design techniques.
We love it, our Academy Members love it and we think you’ll love it too.