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The Ultimate List of Hyper Casual Game Publishers

The Ultimate List of Hyper Casual Games Publishers

Hyper Casual Games reign the App Stores and in todays mobile gaming landscape, Hyper Casual Games Publishers are royalty.

In this constantly evolving and super fast paced industry, we’ve seen, in the last 18 months the rise of a new wave of Hyper Casual Game Publishers.

Powered by skilled mobile game marketing teams and spending millions of dollars in paid user acquisition ( UA ), they are able to drive an insane amount of downloads and brute force their games to the top of the App Stores. Whilst you may not find these games in any top grossing lists, they are generating remarkable revenue.

All of these top games have gone through soft launches, and have been thoroughly tested and benchmarked. Each publisher will have their own KPI’s ( Key Performance Indicators ) that they’ll use in this testing phase.

This benchmarking will usually include measuring Day 1 / Day 3 / Day 7 game retention interchangeably and, via various marketing campaigns, will look to achieve a Low CPI ( Cost Per Install ) meaning cheap installs.  These high performing games rule the charts and it’s not by luck.

Hyper Casual Games Rule The App Stores

The rise of Hyper-Casual Publishers is the sign of a mature, booming market which are yielding high returns and huge download numbers and players.

Typically, the publishing deals are done on a revenue share model although each publisher will have different terms and a constantly changing. Many will also offer signing cash along with bonuses for achieving certain milestones.

Often as solo indie game developers, or usually at best in small teams, there’s simply no better chance of success than to team up with these giant global publishers. They can elevate your games and rule the top charts.

Make no mistake, it’s not all a bed of roses, but, for your games to truly fly high, consider pitching publishers your game and see where it takes you.

We’ve put together the definitive, Ultimate List of Hyper Casual Game publishers for 2019.

The following list details the Giants, the Big Guns, the ones you want to sign your game to and these are the Top Hyper Casual Game Publishers we deem most important right now.

In no particular order…
Hyper Casual Games Publisher - Voodoo Games
Hyper Casual Games Publisher - Ketchapp Games

Ketchapp / Ubisoft

Company Website

Game Developer Links:

Submit Your Game

Publisher Portfolio

Ketchapp Games on the Apple App Store Ketchapp Games on iOS

Ketchapp Games on the Google Play Store Ketchapp Games on GooglePlay

Crazy Labs by TabTale

Company Website

Game Developer Links:

Submit Your Game

Publisher Portfolio

Crazy Labs Games on the Apple App Store Crazy Labs Games on iOS

Crazy Labs Games on the Google Play Store Crazy Labs Games on GooglePlay

Hyper Casual Games Publisher - Lion Studios Games
Hyper Casual Games Publisher - Huuuge Games

Huuuge Games

Company Website

Game Developer Links:

Submit Your Game

Publisher Portfolio

Huuuge Games on the Apple App Store Huuuge Games on iOS

Huuuge Games on the Google Play Store Huuuge Games on GooglePlay

Hyper Casual Games Publisher - Homa Games

Homa Games

Company Website

Game Developer Links:

Submit Your Game

Publisher Portfolio

Homa Games on the Apple App Store Homa Games on iOS

Homa Games on the Google Play Store Homa Games on GooglePlay

Say Games LLC

Company Website

Game Developer Links:

Submit Your Game

Publisher Portfolio

Say Games LLC Games on the Apple App Store Say Games LLC Games on iOS

Say Games LLC Games on the Google Play Store Say Games LLC Games on GooglePlay

Hyper Casual Games Publisher - Good Job Games

Good Job Games

Company Website

Game Developer Links:

Submit Your Game

Publisher Portfolio

Good Job Games on the Apple App Store Good Job Games on iOS

Good Job Games on the Google Play Store Good Job Games on GooglePlay

Hyper Casual Games Publisher - Playgendary Games
Hyper Casual Games Publisher - Green Panda Games

Green Panda Games

Company Website

Game Developer Links:

Submit Your Game

Publisher Portfolio

Green Panda Games on the Apple App Store Green Panda Games on iOS

Green Panda Games on the Google Play Store Green Panda Games on GooglePlay

Hyper Casual Games Publisher - Kwalee
Hyper Casual Games Publisher - Cheetah Mobile
Hyper Casual Games Publisher - Amanotes
Hyper Casual Games Publisher - Madbox

Madbox Games

Company Website

Game Developer Links:

Submit Your Game

Publisher Portfolio

Amanotes Games on the Apple App Store Madbox Games on iOS

Madbox Games on the Google Play Store Madbox Games on GooglePlay

Appsolute Games

Company Website

Game Developer Links:

Submit Your Game

Publisher Portfolio

Appsolute Games on the Apple App Store Appsolute Games on iOS

Appsolute Games on the Google Play Store Appsolute Games on GooglePlay

Hyper Casual Games Publisher - Zplay Games

So that’s it! Have we missed any that should have made the cut? Are you a Hyper Casual Game Publisher and want to be added to our List?

You can request your company be considered so by contacting us Here.

Are you a Game Developer? Building Hyper Casual Games?
Hyper Casual Games Course for Game Developers

We’ve broken down the entire Blueprint of some of the most successful Hyper Casual games and you’ll learn all the ingredients that go into creating hyper-casual games to put you on the path to success.


Spotlight Interview – Chris Trudeau – Voodoo Games – Signing a Publishing Deal and an App Store Success Story


Game Dev Podcast - Game Dev Interview - Chris Trudeau - Voodoo Games

Today I sit down with Academy Member Chris Trudeau of Boston Trudeau Studios, who landed himself a Voodoo publishing deal with his latest game title Twenty48 Solitaire, so huge congrats to Chris, super excited at such an awesome success story.

Download: Twenty48 Solitaire

In our conversation, we discuss how Chris made the leap from being a professional finish carpenter, dabbling with selling print on demand t-shirts from his 2 Etsy shops as a side hustle, to stumbling across Buildbox and ultimately creating mobile games.

Using a deck of cards to brainstorm game ideas, thinking how to twist this classic card game, and grabbing tons of feedback from family and friends, the first versions of Twenty48 Solitaire was born.

Chris hired someone on Fiverr to create his first prototype ( made in just 12 hours ) in unity. Soon after that, he made the transition to the new engine and he quickly starting learning for himself, and has never looked back.

After contacting Voodoo with his idea, within a few months he had secured what would become a life changing publishing deal.

Chris tells us why he loves Voodoo so much and how he’s constantly learning from the publishing support team. He loves the fact they are genuinely excited about building games and make you feel part of team. Voodoo have patience with small dev’s, are pro-active and get things moving fast.

Although Twenty48 Solitaire is not the ‘normal’ hyper casual game we are used to seeing from this publisher, Chris explains they are always open to new games that go against trends, something different that will stand out from the crowd.

Next on the agenda for Chris in the coming months will be the maintenance of Twenty48, making sure it performs well and carrying out further game test ideas with the Voodoo Publishing team. There are also thoughts of team expansion within Boston Studios, but the main focus will be with Voodoo and coming up with that next great game.

It’s fantastic to have Chris inside the Academy and it’s been an absolute pleasure to celebrate his Voodoo signing. It really couldn’t of happened to a nicer guy.

I asked Chris what he enjoyed the most about being a member, and unsurprisingly ( as everyone says the same ) it was the Friday Live Sessions where we keep up to date with research and App Store trends that bring the most inspiration.

“What I like most about the Academy is that it has helped me get out of my own little game development bubble and to open up to new ideas and different ideas I wasn’t thinking about. I find the weekly Academy Live videos most valuable.

I usually catch the replay on Monday and they’ve become like my Netflix series of game development. Kevin and Jilly’s walkthrough of the top charts, trends, new games, old games, relevant sites and the like, really helps give me a different view on what’s happening in the mobile game space.

Chances are if you’re starting out in mobile game design or development, you are going to make a lot of mistakes and waste a lot of time. Learn from the knowledge, the experience and the mistakes the Academy and the members have to share.”

I’d like to thank Chris for joining me in today’s special podcast and for sharing his game Dev story, I wish him every future success.

Website: https://bostontrudeaustudios.com/

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