Episode 025 - Buildbox 3

025: Buildbox 3 – Time for New Games in Buildbox 3D – The K.I.S.S Rule we must not forget.

Game Dev Podcast - 025 - Buildbox 3D & K.I.S.S

To finish up our devlog style episodes for this month, we look ahead to what we’ll be working on for the 2nd half of 2018 and Buildbox 3.

With the imminent release of Buildbox 3 ( Beta ) in the coming weeks, we’re super pumped to get back into our favourite game creation software and take a look at the next generation of Buildbox.

We’ve built all our 13 Games using Buildbox.


RisingHigh Studio Mobile Games

Whilst of course it’s very exciting to have new tools to play with and finally get to play around in 3D, it’s also worth remembering that the Arcade Style Hyper Casual games that are dominating the charts, and the ones we love to build, are always simple in concept.

In fact, as we deconstructed a whole ton of these in our Hyper Casual Games course “Seriously Snackable”, the very essence of these games revolve around the core loop and really not much else.

The temptation to keep adding all the whistles and bangs in our games is ever present and it’s usually a good idea to add a few, but it’s important to restrain from deviating too much and getting lost in mechanics and FX that bring nothing to table so to speak. Focus around the Core Loop first and foremost.

K.I.S.S – Keep it Super Simple ( Keep it Simple Stupid – Jilly’s Favourite )

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Kevin & Jilly RisingHigh Academy