It’s not all about the theory, we actually do this stuff!
Our biggest, if not The Biggest Case Study ever created documenting our entire development process. You’ll come behind the scenes and follow us on the journey as we created our latest game • Glide our 12th Apple Feature. You’ll watch us from the very start with a blank screen, to how we came up with ideas & concepts for the game, right through to the launch on iOS.
We’ve recorded Over 50 Hours of Video covering every stage of the project. Just some of the topics include: Market Research, Graphic Design, UI/UX Design, Monetisation, Localisation, Level Design, App Preview Creation, Screenshot Creation, Icon Building, Pitching Press and of course Pitching Apple.
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